Topic:
How ecology is used in VFX
Keyword:Simulation of growth patterns, Virtual ecology, ecology, VFX, Plants.
Introduction:This topic will look at how visual effects can be created to make 3d models visually alive by simulating the laws of growth. The representation of ecological forms requires a reasonable amount of research and development, and how virtual ecology can be created in special effects through the knowledge of ecology, perhaps based on the analysis of scientific data and the adjustment of model movement parameters to achieve this effect. I would like to start by analysing some of the plant effects shots in films or commercials.
Reference:
https://blog.animationstudies.org/?p=876. (1014). Intersections: Dance, Animation, Ecology, and tranSTURM | animationstudies 2.0. [online] Available at: https://blog.animationstudies.org/?p=876 [Accessed 19 Oct. 2022].
Lin, C.-H., Ling, D.-L. and Chang, Y.-S. (2007). Visual ecology: Outdoor light environment for plant design by computer simulation. Building and Environment, 42(8), pp.2920–2928. doi:10.1016/j.buildenv.2005.02.025.