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Nuke Term2

Week 2:3D Tracking

Two camera:

one for project

other one for skyland rander

Projectet roto

PointCloudGenerator

Using the PointCloudGenerator node (NukeX and Nuke Studio only) you can create a dense point cloud based on the information generated by CameraTracker  and use the dense point cloud further to create 3D meshes of your 2D footage. Dense point clouds are a useful starting point for 3D modeling and positioning objects in a scene.

PoissonMesh

The PoissonMesh node (NukeX and Nuke Studio only) uses information from a dense point cloud to generate a mesh that you can further use as a 3D object, in 3D modeling for instance. The PoissonMesh node is based on the Poisson Surface Reconstruction calculation method.

BakedMesh

Modelbuilder

The ModelBuilder node (NukeX and Nuke Studio only) provides an easy way to create 3D models for 2D shots. You can build a model by creating shapes and then editing them, and align models over your 2D footage by dragging vertices to their corresponding 2D location.

To be able to align models, ModelBuilder needs a tracked camera and an input image for visual reference. You can also use other 3D geometry and point clouds as a reference if you already have these for your scene.

If you don’t connect a camera, image sequence, or reference geometry, you can still create and edit 3D models, you just can’t do anything in Align mode.

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